Connect the game
Create apps, protect provider credentials, and register player devices.
The PushHub platform
Bring audiences, campaigns, automation, delivery, and learning into one workspace built around the rhythm of living games.
Live workspace
Reachable players
148kLive campaigns
04Automations
12Example data for product illustration. Not customer performance.
PushHub keeps the audience, decision, delivery path, and outcome together so LiveOps and engineering work from the same evidence.
How it works
Create apps, protect provider credentials, and register player devices.
Use device context and game attributes to define reusable segments.
Compose campaigns or respond to authenticated server events.
Review delivery evidence, experiment results, and operational history.
Current and planned capabilities are labeled directly, so teams can evaluate PushHub without confusing vision for availability.
Keep titles, environments, credentials, roles, and usage within one company boundary.
Process campaign and event work with leases, retries, attempt history, and operator recovery.
Build segments, campaigns, templates, triggers, experiments, remote config, and delivery reports.
Planned journey orchestration will coordinate more than mobile push across a player lifecycle.
In the game
Align announcements, reminders, and final-hour messages without a client update.
Turn a trusted backend event into a delayed, personalized push.
Apply quiet hours, caps, eligibility, and cancellation before provider submission.
Company and app boundaries, scoped credentials, audit trails, and secret-free operations keep the platform understandable as teams grow.
Company and app ownership is enforced in the data model.
Provider secrets use encrypted storage and never enter dispatch jobs.
Keme administrators can inspect, retry, or dismiss failed work with an audit reason.
No. PushHub is the operating layer above FCM and APNs, while each customer keeps control of their provider projects and credentials.
Start with one app, one meaningful moment, and one audience worth reaching.